ABILITIES
BASIC
Slash enemies in front of you.
Slash enemies in front of you.
Damage: {MainHit}
Generates 5 Fury.
MainHit
CLASS MECHANIC
Sunder the ground beneath you, dealing damage and Stunning enemies.
Sunder the ground beneath you, dealing damage and Stunning enemies.
Damage: {MainHit}
Radius: 6.4m
Stun: 2s
Extends the cooldown of Prelude by 10s on activation.
MainHit
Sweep your blade around you, dealing damage and gaining Empower.
Sweep your blade around you, dealing damage and gaining Empower.
Damage: {MainHit}
Empower (2): 6s
Costs 120 Fury.
MainHit
Unleash your rage, damaging enemies around you and gaining Fury each second.
Unleash your rage, damaging enemies around you and gaining Fury each second.
Damage: {TickHit} (scaling down with more enemies hit)
Duration: 8s
Radius: 4.8m
Cooldown is reduced by 1s per 60 Fury spent.
Costs 50 Fury.
Generates 20 Fury per second.
Launch and spin forward into the air, landing with a violent slash that damages and Hinders enemies.
Launch and spin forward into the air, landing with a violent slash that damages and Hinders enemies.
Damage: {MainHit}
Hinder: 4s
Radius: 5.6m
Range: 16m
Costs 80 Fury.
MainHit
Strike at enemies in front of you, dealing damage to enemies and granting you a Shield.
Strike at enemies in front of you, dealing damage to enemies and granting you a Shield.
Damage: {MainHit}
Shield: {Shield} for 5s
Costs 80 Fury.
MainHit
CORE
Release a powerful roar, dealing damage to enemies and granting you Haste.
Release a powerful roar, dealing damage to enemies and granting you Haste.
Damage: {MainHit}
Radius: 5.6m
Haste: 3s
MainHit
Focus your might to conjure blades that rapidly spin around you, dealing damage to enemies and granting you Accelerated.
Focus your might to conjure blades that rapidly spin around you, dealing damage to enemies and granting you Accelerated.
Damage: {TickHit}
Radius: 4.8m
Accelerated: while channeling
Generates 10 Fury each tick.
Interrupt a targeted enemy.
Interrupt a targeted enemy.
Range: 8m
Slam the ground, causing a fissure in the earth in front of you that deals damage to enemies and marks them.
Slam the ground, causing a fissure in the earth in front of you that deals damage to enemies and marks them.
Damage: {MainHit}
Mark: 6s
Range: 12m
MainHit
Evade in any direction, striking at enemies twice along the way. Gain a second wind when you hit an enemy, healing for a small amount.
Evade in any direction, striking at enemies twice along the way. Gain a second wind when you hit an enemy, healing for a small amount.
Damage: {MainHit} (x2)
Heal: {Heal}
Radius: 4m
Range: 8m
Heal
MainHit
Strike at enemies in front of you, dealing damage and Hindering them.
Strike at enemies in front of you, dealing damage and Hindering them.
Damage: {MainHit}
Hinder: 4s
Generates 50 Fury.
MainHit
Lunge forward to inflict grievous wounds to your enemies, dealing damage and causing them to Bleed.
Lunge forward to inflict grievous wounds to your enemies, dealing damage and causing them to Bleed.
Damage: {MainHit}
Radius: 4.8m
Bleed: 5s
Bleed Damage: {Bleed}
Interval: 1s
MainHit
Leap to a targeted location to gain a Shield, Hinder and deal damage to enemies upon impact.
Leap to a targeted location to gain a Shield, Hinder and deal damage to enemies upon impact.
Shield: {Shield} for 5s
Damage: {MainHit}
Hinder: 4s
Range: 16m
Radius: 4m
MainHit
Slice deep into the flesh of enemies in front of you, dealing damage and Defiling them.
Slice deep into the flesh of enemies in front of you, dealing damage and Defiling them.
Damage: {MainHit}
Defile: 4s
MainHit
Rupture the ground in a line in front of you, granting you Celerity, dealing damage, and Stunning enemies.
Rupture the ground in a line in front of you, granting you Celerity, dealing damage, and Stunning enemies.
Damage: {MainHit}
Stun: 2s
Celerity: 6s
Range: 12m
MainHit
Dive headlong at a targeted location, dealing damage to enemies you pass through, and further damage to enemies on impact.
Dive headlong at a targeted location, dealing damage to enemies you pass through, and further damage to enemies on impact.
Contact Damage: {ContactHit}
Impact Damage: {FinalHit}
Radius: 4m
Range: 12m
Generates 30 Fury.
ContactHit
FinalHit
Lunge toward your enemy, dealing damage. If the target is below the health threshold, deal additional damage.
Lunge toward your enemy, dealing damage. If the target is below the health threshold, deal additional damage.
Damage: {MainHit}
Damage under 50% Health: +100%
Range: 10m
MainHit
Thrust your blade forward, sending forth a projectile that deals damage to your targeted enemy.
Thrust your blade forward, sending forth a projectile that deals damage to your targeted enemy.
Damage: {MainHit}
Hinder: 4s
Range: 20m
MainHit
RECOVERY
Experience a second wind and heal yourself.
Experience a second wind and heal yourself.
Heal: {Heal}
Heal
UTILITY
Adrenaline courses through your veins, granting you Resilience.
Adrenaline courses through your veins, granting you Resilience.
Resilience: 5s
Breaks all Control effects on activation.
Ready yourself for an assault, gaining Celerity and Unstoppable.
Ready yourself for an assault, gaining Celerity and Unstoppable.
Celerity: 10s
Unstoppable: 5s
Steel your resolve to gain Fury generation on damage taken, Fortitude, and a Shield.
Steel your resolve to gain Fury generation on damage taken, Fortitude, and a Shield.
Shield: {Shield} for 5s
Fortitude: 5s
Generates Fury based on damage taken.
Channel your aggression to instantly gain Precision and Empower.
Channel your aggression to instantly gain Precision and Empower.
Empower (10): 6s
Precision: 6s
Stave off death itself, becoming immortal. As the immortality expires, restore health based on the number of hits you dealt during the effect.
Stave off death itself, becoming immortal. As the immortality expires, restore health based on the number of hits you dealt during the effect.
Unyielding Spirit: 4s
Heal per hit: {PerHitHeal}
Maximum heal: 3000
Breaks all Control effects on activation.