ABILITIES
BASIC
Judge your target, healing them and granting Regeneration if they are an ally, or damaging them if they are an enemy.
Judge your target, healing them and granting Regeneration if they are an ally, or damaging them if they are an enemy.
Heal: {Heal}
Regeneration: 4s
Damage: {MainHit}
Range: 36m
Heal
MainHit
Restore the spirit of a targeted ally, granting them a buff that heals over time.
Restore the spirit of a targeted ally, granting them a buff that heals over time.
Heal: {Heal}
Heal when fully stacked: {StackedHeal}
Heal over time: {TickHeal}
Interval: 2s
Duration: 10s
Range: 36m
Heal
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CLASS MECHANIC
Release a bounding radiant light toward a targeted ally. This light will bounce to nearby allies, healing each one it bounces to.
Release a bounding radiant light toward a targeted ally. This light will bounce to nearby allies, healing each one it bounces to.
Heal: {Heal}
Radius: 12m
Range: 36m
Consumes 50 Spirit.
Heal
Surround a targeted ally with a protective Shield. While they remain shielded by this effect, they have Accelerated.
Surround a targeted ally with a protective Shield. While they remain shielded by this effect, they have Accelerated.
Shield: {Shield} for 4s
Accelerated: while effect remains active
Range: 36m
Consumes 60 Spirit.
Cloak your allies in holy energy, granting them a Shield.
Cloak your allies in holy energy, granting them a Shield.
Shield: {Shield} for 3s
Radius: 36m
Consumes 60 Spirit.
Blast radiant light from a target location, dealing damage to enemies in the area. If you hit an enemy, gain Charged and partially refund the cost of this ability.
Blast radiant light from a target location, dealing damage to enemies in the area. If you hit an enemy, gain Charged and partially refund the cost of this ability.
Damage: {MainHit}
Charged: 5s
Range: 36m
Radius: 4.8m
Consumes 50 Spirit, refunding 25 Spirit if you hit an enemy.
MainHit
Pray for a targeted ally, healing them and granting you a stack of Zealous, which increases the cost of this ability per stack. Casting this ability while at max stacks purges all of your stacks and places this ability on cooldown.
Pray for a targeted ally, healing them and granting you a stack of Zealous, which increases the cost of this ability per stack. Casting this ability while at max stacks purges all of your stacks and places this ability on cooldown.
Heal: {Heal}
Zealous: 8s
Increased cost per stack: +40% of the original cost
Cooldown after stacks purged: 4s
Range: 36m
Can be activated while using other abilities.
Consumes 10 Spirit.
Heal
CORE
Radiate a ring of holy flame from you, healing you, dealing damage to enemies and making them Vulnerable.
Radiate a ring of holy flame from you, healing you, dealing damage to enemies and making them Vulnerable.
Damage: {MainHit}
Heal: {Heal}
Vulnerability (5): 5s
Radius: 6.4m
Heal
MainHit
Replenish the vitality of a targeted ally with a gift of life, healing them. Heal for more when healing allies other than yourself.
Replenish the vitality of a targeted ally with a gift of life, healing them. Heal for more when healing allies other than yourself.
Heal: {Heal}
Ally Heal: +50%
Range: 36m
Heal
Expel a wave of divine light in front of you, damaging enemies and healing allies. If you hit an enemy, heal yourself as well.
Expel a wave of divine light in front of you, damaging enemies and healing allies. If you hit an enemy, heal yourself as well.
Damage: {MainHit}
Heal: {Heal}
Self Heal: {SelfHeal}
Range: 8m
MainHit
Heal
Protect the area around you, binding allies that stay within in sacred unity, redistributing their health values each interval to the average of all players within the area of effect.
Protect the area around you, binding allies that stay within in sacred unity, redistributing their health values each interval to the average of all players within the area of effect.
Duration: 6s
Interval: 0.25s
Radius: 8m
Bombard the targeted enemy with holy light, dealing damage and applying Forsaken with each hit.
Bombard the targeted enemy with holy light, dealing damage and applying Forsaken with each hit.
Damage: {MainHit}
Forsaken: 5s
Range: 36m
MainHit
Leap towards a targeted ally. Upon arrival, grant them and nearby allies a Shield. Gain Resilience during the cast.
Leap towards a targeted ally. Upon arrival, grant them and nearby allies a Shield. Gain Resilience during the cast.
Shield: {Shield} for 4s
Resilience: while casting
Range: 36m
Radius: 4.8m
Project a holy symbol. After a short delay, the symbol bursts with radiant light, healing allies and damaging enemies within it.
Project a holy symbol. After a short delay, the symbol bursts with radiant light, healing allies and damaging enemies within it.
Heal: {Heal}
Damage: {MainHit}
Range: 36m
Radius: 6.4m
MainHit
Heal
Purify an area with pulsing healing energy, healing allies within it.
Purify an area with pulsing healing energy, healing allies within it.
Initial Heal: {InitialHeal}
Pulsing Heal: {TickHeal}
Duration: 4s
Interval: 1s
Range: 36m
Radius: 6.4m
Unleash spiritual energy around you, healing allies and reducing cooldown based on how long you charge.
Unleash spiritual energy around you, healing allies and reducing cooldown based on how long you charge.
Heal: {Heal}
Cooldown reduction from charging: up to 50%
Radius: 36m
Heal
Fill a targeted ally with zealous aggression or fuel your own by casting on an enemy, applying an aura that deals damage to enemies and grants Unstoppable to nearby allies.
Fill a targeted ally with zealous aggression or fuel your own by casting on an enemy, applying an aura that deals damage to enemies and grants Unstoppable to nearby allies.
Damage: {TickHit}
Unstoppable: 4s
Interval: 1s
Duration: 4s
Range: 36m
Radius: 4.8m
Bless a targeted ally, healing them and nearby allies.
Bless a targeted ally, healing them and nearby allies.
Heal: {Heal}
Heal to other allies: {AoEHeal}
Range: 36m
Radius: 6.4m
Heal
Channel the power of the divine, gaining Celerity. As you channel, heal intermittently in an area around you.
Channel the power of the divine, gaining Celerity. As you channel, heal intermittently in an area around you.
Heal: {TickHeal}
Celerity: 6s
Radius: 6.4m
Soothe the injuries of allies around you, healing them over time.
Soothe the injuries of allies around you, healing them over time.
Heal over time: {TickHeal}
Interval: 2s
Duration: 8s
Radius: 36m
Call on a powerful light to descend, damaging and Stunning enemies.
Call on a powerful light to descend, damaging and Stunning enemies.
Damage: {MainHit}
Stun: 2s
Range: 36m
Radius: 5.6m
MainHit
RECOVERY
Reassert your convictions to revitalize yourself, restoring Stamina and healing yourself.
Reassert your convictions to revitalize yourself, restoring Stamina and healing yourself.
Heal: {PercentHeal}% of maximum Health
Become guarded by a celestial being, granting damage reduction and healing over time.
Become guarded by a celestial being, granting damage reduction and healing over time.
Damage Reduction: 20%
Heal: {TickHeal}
Interval: 1s
Duration: 5s
UTILITY
Exonerate yourself of sin, granting you Resilience.
Exonerate yourself of sin, granting you Resilience.
Resilience: 4s
Breaks all Control effects on activation.
Mark a targeted area for salvation, granting Guardian Angel to allies.
Mark a targeted area for salvation, granting Guardian Angel to allies.
Guardian Angel: 4s
Range: 36m
Radius: 6.4m
Channel divine power through your body, increasing your healing potential. Upon reactivation or expiration, heal allies around you.
Channel divine power through your body, increasing your healing potential. Upon reactivation or expiration, heal allies around you.
Healing increase: 20%
Duration: 20s
The cooldown of this ability is reduced by 3s for every 1s remaining.
Infuse your allies within a targeted area with divine energy, energizing them and granting them Empower and Haste.
Infuse your allies within a targeted area with divine energy, energizing them and granting them Empower and Haste.
Empower (10): 8s
Haste: 8s
Radius: 9.6m
Range: 36m
Grant a protective blessing to yourself or a targeted ally, directing a portion of your outgoing healing as additional healing to your bonded target.
Grant a protective blessing to yourself or a targeted ally, directing a portion of your outgoing healing as additional healing to your bonded target.
Heal: 15% of outgoing healing
Duration: 10s
Range: 36m
Cause a flare of spiritual energy to erupt around a targeted ally, removing Common Debuffs from allies. Heal your allies for each effect removed.
Cause a flare of spiritual energy to erupt around a targeted ally, removing Common Debuffs from allies. Heal your allies for each effect removed.
Common Debuffs removed: 3
Heal: {PerEffectHeal}
Range: 36m
Radius: 6.4m
Teleport forward.
Teleport forward.
Range: 20m
Breaks all Control effects on activation and cannot be interrupted.