General Passive I
3 pts25% of your Vitality attribute is gained as additional Critical Rate attribute.
Compendium
All spells and passives for each class
33 spells ยท 6 general passives
Passive: Gain damage reduction based on the amount of Ice resource you have.
Passive: Gain movement speed based on the amount of Ice resource you have.
Passive: Gain increased damage based on the amount of Fire resource you have.
Passive: Gain health regeneration based on the amount of Fire resource you have.
Concentrate a beam of powerful arcane magic in front of you, dealing damage to enemies in its path.
Infuse your body with arcane energy, gaining a buff that generates Empower over 3s. As the buff expires, that magic erupts from your body, dealing damage to enemies.
Fire a molten rock at a targeted location that explodes on impact, damaging enemies that it hits. The explosion singes the area, dealing further damage and Burning enemies.
Summon forth a cascade of earthen eruptions in front of yourself, dealing damage to enemies.
Send out a wave of intense fiery destruction in front of you, damaging and Stunning enemies.
Fire a projectile at a targeted enemy that combusts on impact, dealing damage to them.
Rush forward, inflicting damage at the end of your dash.
Conjure a glacial spire that shatters after a short delay, dealing damage to enemies and Exposing them.
Freeze the ground, damaging and Slowing enemies in the area.
Discharge a powerful flurry of ice around you, dealing damage and Rooting enemies nearby.
Collapse the area in front of you, dealing damage to nearby enemies.
Swell with fiery rage and then raze the area around you to damage enemies.
Mark a targeted location with a rune made of pure fire that desolates the area with a flaming meteor after a short delay.
Summon forth a raging storm that sends down surges of arcane magic within the area.
Ignite a targeted area in a pillar of flame that deals damage to enemies.
Fire a projectile at a targeted enemy that bursts upon impact, dealing damage to them.
Project a fiery blaze in front of you, dealing damage to enemies in its path.
Rupture reality at a targeted location, causing a singularity that deals damage to enemies.
Interrupt a targeted enemy.
Incapacitate: 4s
Teleport instantly to a target location.
Leave behind a vestige of yourself, allowing you to return to it while it remains active, restoring your Health and resources.
Encase yourself in ice to gain Invincibility and Resilience.
Swell with an inner fire, generating Fire resource and granting you Empower.
Allow yourself to be consumed by magic, granting you Haste and Precision.
25% of your Vitality attribute is gained as additional Critical Rate attribute.
Using a Mobility skill grants you Resilience for 3s.
Gain a 5% chance per Fire resource gained to gain a buff that grants 2% Critical Chance per stack for 8s. Max 5 stacks.
Increase your Critical Bonus by 2.5% for each of your Burns afflicting the target.
Heal for 0.1% of your maximum Health for each Fire and Ice resource gained while in combat.
Reapplying Burn to targets already at max stacks grants Empower (2) for 12s.