Description
Passive: Gain health regeneration based on the amount of Fire resource you have.
Health regenerated each second: up to 0.5% maximum Health
Active: Spend all of your Fire resource to regenerate a large amount of health over time.
Heal: 4% of your maximum Health each second
Duration: 4s
Passive Options
Passive 1
3 pointsOverhealing from the active component is granted as a Shield for 2s.
Passive 2
6 pointsRemove all Common Debuffs on activation.