Description

Evade in any direction, striking at enemies twice along the way. Gain a second wind when you hit an enemy, healing for a small amount.

Damage: {MainHit} (x2)

Heal: {Heal}

Radius: 4m

Range: 8m

Heal

MainHit

Passive Options

Passive 1

3 points

Grants Celerity for 4s.