Description
Evade in any direction, striking at enemies twice along the way. Gain a second wind when you hit an enemy, healing for a small amount.
Damage: {MainHit} (x2)
Heal: {Heal}
Radius: 4m
Range: 8m
Heal
MainHit
Passive Options
Passive 1
3 pointsGrants Celerity for 4s.