ABILITIES
BASIC
Shoot at a targeted enemy, generating Static Charge when you hit an enemy.
Shoot at a targeted enemy, generating Static Charge when you hit an enemy.
Damage: {MainHit}
Range: 40m
Radius: 4m
Generates 5 Static Charge.
MainHit
CLASS MECHANIC
Cause the air to shimmer and vibrate around you, allowing you to generate Static Charge more rapidly for a duration.
Cause the air to shimmer and vibrate around you, allowing you to generate Static Charge more rapidly for a duration.
Duration: 8s
Passive: Gain stacks of Static Surge as you expend Static Charge, gaining increased movement speed and damage for each stack.
Passive: Gain stacks of Static Surge as you expend Static Charge, gaining increased movement speed and damage for each stack.
Damage increase per stack: +2%
Duration: 12s
Active: Activate to consume all of your Static Surge and reduce the cooldown of the last Core ability you casted, reducing the cooldown further for each stack of Static Surge consumed.
Cooldown reduced: 10s
Additional cooldown reduced: 1s per stack consumed
CORE
Mark a targeted enemy with a charge that erupts after a short delay to deal damage to nearby enemies.
Mark a targeted enemy with a charge that erupts after a short delay to deal damage to nearby enemies.
Initial Damage: {InitialHit}
Burst Damage: {DelayHit}
Radius: 5.6m
Range: 40m
Costs 30 Static Charge.
Fire an arrow at a targeted location that immediately expands into a ring of lightning that Stuns enemies that come into contact with it.
Fire an arrow at a targeted location that immediately expands into a ring of lightning that Stuns enemies that come into contact with it.
Damage: {OnStunHit}
Stun: 2s
Radius: 6.4m
Range: 40m
Harness the intensity of a storm, discharging the energy through your bow with a flurry of lightning-infused arrows at a targeted enemy. Applies a stacking debuff to your target enemy that increases the damage of subsequent hits of Boltstorm.
Harness the intensity of a storm, discharging the energy through your bow with a flurry of lightning-infused arrows at a targeted enemy. Applies a stacking debuff to your target enemy that increases the damage of subsequent hits of Boltstorm.
Damage: {MainHit}
Boltstorm damage increase: +10%
Boltstorm: 4s
Range: 40m
Generates 15 Static Charge per hit.
MainHit
Draw your bow and fire at a targeted enemy, sending multiple arrows that spiral toward the enemy and converge to deal damage.
Draw your bow and fire at a targeted enemy, sending multiple arrows that spiral toward the enemy and converge to deal damage.
Damage: {MainHit}
Range: 40m
Costs 30 Static Charge.
MainHit
Set off an arcing ball of static toward a targeted enemy, dealing damage to enemies and applying Vulnerability.
Set off an arcing ball of static toward a targeted enemy, dealing damage to enemies and applying Vulnerability.
Damage: {MainHit}
Vulnerability (4): 4s
Radius: 5.6m
Range: 40m
Costs 30 Static Charge.
MainHit
Leap backward and fire two air-infused arrows at your previous location, propelling you away from harm's way and applying Hinder to enemies struck by the arrows.
Leap backward and fire two air-infused arrows at your previous location, propelling you away from harm's way and applying Hinder to enemies struck by the arrows.
Damage: {MainHit}
Hinder: 4s
Radius: 5.6m
Range: 16m
MainHit
Fire an arrow at a targeted enemy, firing additional arrows at other enemies nearby.
Fire an arrow at a targeted enemy, firing additional arrows at other enemies nearby.
Damage: {MainHit}
Secondary Damage: {SecondHit}
Range: 40m
Radius: 5.6m
Costs 60 Static Charge.
MainHit
Quickly nock an arrow and fire at a targeted enemy, interrupting their cast.
Quickly nock an arrow and fire at a targeted enemy, interrupting their cast.
Range: 40m
MainHit
Channel your might into your bow and fire an immense projectile that damages all enemies it passes through.
Channel your might into your bow and fire an immense projectile that damages all enemies it passes through.
Damage: {MainHit}
Range: 40m
Costs 60 Static Charge.
MainHit
Cast a volley of arrows that gather current from the atmosphere and then ascend into the sky, raining down lightning-infused projectiles in an area to damage enemies.
Cast a volley of arrows that gather current from the atmosphere and then ascend into the sky, raining down lightning-infused projectiles in an area to damage enemies.
Damage: {TickHit}
Impact Radius: 4.8m
Duration: 5s
Range: 40m
Radius: 9.6m
Costs 90 Static Charge.
Fire an arrow wrapped in cutting wind, dealing damage and Rooting your targeted enemy.
Fire an arrow wrapped in cutting wind, dealing damage and Rooting your targeted enemy.
Damage: {MainHit}
Root: 2s
Range: 40m
MainHit
Spin backward to create separation from a targeted enemy, firing an arrow at the end that damages and Hinders enemies around the target.
Spin backward to create separation from a targeted enemy, firing an arrow at the end that damages and Hinders enemies around the target.
Damage: {MainHit}
Hinder: 4s
Radius: 4m
Range: 40m
MainHit
RECOVERY
Direct a gust of healing over yourself, healing you immediately and then additionally over time.
Direct a gust of healing over yourself, healing you immediately and then additionally over time.
Heal: {InitialHeal}% of maximum Health
Heal over time: {TickHeal}
Interval: 1s
Duration: 8s
UTILITY
Unleash a burst of charged energy to snap free of restraint.
Unleash a burst of charged energy to snap free of restraint.
Resilience: 3s
Breaks all Control effects on activation.
Concentrate all of your electrostatic energy to gain Haste and Precision.
Concentrate all of your electrostatic energy to gain Haste and Precision.
Haste: 8s
Precision: 8s
Shorten the draw of your bow for a duration, gaining increased damage at the cost of range.
Shorten the draw of your bow for a duration, gaining increased damage at the cost of range.
Damage: +20%
Range Decrease: 40%
Duration: 8s
Can be toggled off while active.
Fire an arrow, forming a concentrated current of wind between yourself and the targeted location that can be traversed by yourself and allies.
Fire an arrow, forming a concentrated current of wind between yourself and the targeted location that can be traversed by yourself and allies.
Duration: 8s
Range: 60m
Meld into the surrounding atmosphere, dissolving into mist to evade incoming attacks.
Meld into the surrounding atmosphere, dissolving into mist to evade incoming attacks.
Duration: 3s
Breaks all Control effects on activation.
Embrace the wind's momentum, gaining Accelerated and Unstoppable for a short period.
Embrace the wind's momentum, gaining Accelerated and Unstoppable for a short period.
Accelerated: 4s
Unstoppable: 4s
Evaporate and evade in any direction, avoiding incoming attacks while you dash.
Evaporate and evade in any direction, avoiding incoming attacks while you dash.
Range: 16m