General Passive I
4 ptsHeal yourself and allies for {Heal} when you dodge.…
Vanguard
Aliases: Vanguard
Swing your blade in an arc in front of you, releasing a wave of energy that deals damage to enemies and heals allies it comes into contact with. Additionally, if you hit an enemy, heal yourself as well.
Swing your blade in front of you, slashing at enemies.
Form a protective blockade for yourself that blocks incoming attacks.
Draw from the power of your attuned blade to deal damage to enemies and heal allies at a targeted location. You may recast this ability two more times after activation for a duration.
Tap into the power of your Glyph to cause your body to distort and flicker, teleporting you forward a short distance.
Inscribe the glyph of Attunement to your blade, granting you passive increased healing. Activating this glyph grants healing to nearby allies, as well as further healing based on damage you deal.
Inscribe the glyph of Diffusion to your blade, granting you passive health regeneration. Activating this glyph grants you the ability to take a portion of incoming damage over a longer duration.
Inscribe the glyph of Vengeance to your blade, granting you passive increased damage. Activating this glyph grants you Critical Chance and Critical Bonus, and you gain the ability to store damage dealt to your resource, releasing it each second as additional damage to nearby enemies.
Slam down with incredible force, dealing damage and Stunning enemies.
Slash twice at enemies in front of you, dealing damage with each swing. Apply Hinder to enemies with the first swing.
Release a mystical current around yourself, healing allies.
Collapse latent energy into the ground, dealing damage and Weakening enemies in the area.
Cast an ethereal chain forward or toward an enemy, dealing damage and Rooting enemies it passes through.
Strike out with your blade in front of you, dealing damage to enemies.
Leap to a targeted location, dealing damage where you land.
Infuse the ground beneath you with an ancient symbol that pulses damage and Vulnerability to enemies, and a Shield to allies within it.
Whirl your blade around you, damaging nearby enemies repeatedly.
Channel the power of a runic inscription through you. On the first two pulses, grant a Shield, and then empower your mantra on the final pulse to heal and reduce your cooldowns.
Block with your shield. Upon blocking an attack, quickly counter to deal damage, and then gain Fortitude and a Shield.
Detonate a runic explosion on a targeted enemy, dealing damage and Slowing nearby enemies.
Slam your shield down, rupturing the ground around you.
Create a wave of ancient energy around you that quickly implodes, dealing damage as enemies are pulled towards you and Stunning them.
Charge toward forward, dealing damage to enemies you pass through. As you reach the end of your charge, swing at enemies to deal further damage and Hinder them.
Strengthen your resolve, granting yourself and allies Celerity and Precision.
Shift the tide of battle in your favor, breaking yourself out of Control Effects, granting Resilience, Fortitude, and a Shield.
Imbue a targeted ally with a buff that redirects a portion of the damage that they take to you instead. Effect ends if you fall below 25% of your maximum Health.
Burst a cleansing wave from within, removing Common Debuffs from yourself and allies. Heal for each effect removed.
Enhance the vitality of nearby allies, granting a buff that increases maximum Health.
Summon an ancient gateway, granting Resilience and Celerity to allies that pass through it.
Allow the power of the ancients to reconstitute your being, granting you Resilience upon activation. While this ability is not on cooldown, gain damage reduction.
Heal yourself and allies for {Heal} when you dodge.…
Using a Mobility skill grants you 10% increased healing for 3s.…
Gain 75 Potency.…
Reduce the Critical Bonus of incoming critical damage by 35% while below 50% Health.…
Block for 0.5s when you activate your Glyph.…
Gain Haste for 2s when you Stun enemies.…
Gain Regeneration for 4s when you are inflicted with an Impairment.…