Vanguard

Vanguard

Vanguard

Aliases: Vanguard

32
Spells
7
Passives
15
Attributes

Basic

2 spells

Class Mechanic

6 spells

Core

15 spells
Ancient Conduit
Ancient Conduit

Slam down with incredible force, dealing damage and Stunning enemies.

Double Slash
Double Slash

Slash twice at enemies in front of you, dealing damage with each swing. Apply Hinder to enemies with the first swing.

Emanation
Emanation

Release a mystical current around yourself, healing allies.

Enfeebling Burst
Enfeebling Burst

Collapse latent energy into the ground, dealing damage and Weakening enemies in the area.

Ephemeral Tether
Ephemeral Tether

Cast an ethereal chain forward or toward an enemy, dealing damage and Rooting enemies it passes through.

Impale
Impale

Strike out with your blade in front of you, dealing damage to enemies.

Intervene
Intervene

Leap to a targeted location, dealing damage where you land.

Primordial Infusion
Primordial Infusion

Infuse the ground beneath you with an ancient symbol that pulses damage and Vulnerability to enemies, and a Shield to allies within it.

Reckoning
Reckoning

Whirl your blade around you, damaging nearby enemies repeatedly.

Restorative Mantra
Restorative Mantra

Channel the power of a runic inscription through you. On the first two pulses, grant a Shield, and then empower your mantra on the final pulse to heal and reduce your cooldowns.

Retaliate
Retaliate

Block with your shield. Upon blocking an attack, quickly counter to deal damage, and then gain Fortitude and a Shield.

Runeblast
Runeblast

Detonate a runic explosion on a targeted enemy, dealing damage and Slowing nearby enemies.

Shield Slam
Shield Slam

Slam your shield down, rupturing the ground around you.

Vortex
Vortex

Create a wave of ancient energy around you that quickly implodes, dealing damage as enemies are pulled towards you and Stunning them.

Warbound Rush
Warbound Rush

Charge toward forward, dealing damage to enemies you pass through. As you reach the end of your charge, swing at enemies to deal further damage and Hinder them.

Recovery

2 spells

Utility

7 spells

General Passives

7 passives

General Passive I

4 pts

Heal yourself and allies for {Heal} when you dodge.…

General Passive II

3 pts

Using a Mobility skill grants you 10% increased healing for 3s.…

General Passive III

2 pts

Gain 75 Potency.…

General Passive IV

4 pts

Reduce the Critical Bonus of incoming critical damage by 35% while below 50% Health.…

General Passive V

3 pts

Block for 0.5s when you activate your Glyph.…

General Passive VI

5 pts

Gain Haste for 2s when you Stun enemies.…

General Passive VII

4 pts

Gain Regeneration for 4s when you are inflicted with an Impairment.…

Attributes

Maximum Health
26000
Health
26000
Health Regen Rate
20
Shield
0
Critical Chance
15.00%
Critical Magnitude
1.20x
Activation Speed
1.00x
Percentage Damage Reduction
0.00%
Percentage Damage Taken Increase
0.00%
Percentage Incoming Heal Reduction
0.00%
Min Health
0
Percentage Outgoing Heal Coefficient
100.00%
Percentage Outgoing Damage Coefficient
100.00%
Lifesteal Percentage
0.00%
Primary Resource
0