Tempest

Ranger

Tempest

Aliases: Ranger

23
Spells
4
Passives
16
Attributes

Basic

1 spells

Class Mechanic

2 spells

Core

12 spells
Airburst
Airburst

Mark a targeted enemy with a charge that erupts after a short delay to deal damage to nearby enemies.

Arc Cage
Arc Cage

Fire an arrow at a targeted location that immediately expands into a ring of lightning that Stuns enemies that come into contact with it.

Boltstorm
Boltstorm

Harness the intensity of a storm, discharging the energy through your bow with a flurry of lightning-infused arrows at a targeted enemy. Applies a stacking debuff to your target enemy that increases the damage of subsequent hits of Boltstorm.

Convergence
Convergence

Draw your bow and fire at a targeted enemy, sending multiple arrows that spiral toward the enemy and converge to deal damage.

Crackling Arrow
Crackling Arrow

Set off an arcing ball of static toward a targeted enemy, dealing damage to enemies and applying Vulnerability.

Disengage
Disengage

Leap backward and fire two air-infused arrows at your previous location, propelling you away from harm's way and applying Hinder to enemies struck by the arrows.

Quick Shot
Quick Shot

Fire an arrow at a targeted enemy, firing additional arrows at other enemies nearby.

Shear
Shear

Quickly nock an arrow and fire at a targeted enemy, interrupting their cast.

Skyrend
Skyrend

Channel your might into your bow and fire an immense projectile that damages all enemies it passes through.

Stormcall
Stormcall

Cast a volley of arrows that gather current from the atmosphere and then ascend into the sky, raining down lightning-infused projectiles in an area to damage enemies.

Windlash
Windlash

Fire an arrow wrapped in cutting wind, dealing damage and Rooting your targeted enemy.

Withdraw
Withdraw

Spin backward to create separation from a targeted enemy, firing an arrow at the end that damages and Hinders enemies around the target.

Recovery

1 spells

Utility

7 spells

General Passives

4 passives

General Passive I

3 pts

When reduced below 50% Health, heal yourself each second for the next 5s. This effect can only occur once every 40s.…

General Passive III

6 pts

Gain Rage for 5s when you Root enemies.…

General Passive IV

3 pts

Gain Celerity for 3s after dodging.…

General Passive V

3 pts

Heal for 4% of your maximum Health when you dodge.…

Attributes

Maximum Health
22000
Health
22000
Health Regen Rate
20
Shield
0
Critical Chance
25.00%
Critical Magnitude
1.25x
Activation Speed
1.00x
Percentage Damage Reduction
0.00%
Percentage Damage Taken Increase
0.00%
Percentage Incoming Heal Reduction
0.00%
Min Health
0
Percentage Outgoing Heal Coefficient
100.00%
Percentage Outgoing Damage Coefficient
100.00%
Maximum Ranger Primary Resource
240
Ranger Primary Resource
180
Ranger Primary Resource Regen Rate
7.5