General Passive I
3 ptsWhen reduced below 50% Health, heal yourself each second for the next 5s. This effect can only occur once every 40s.…
Ranger
Aliases: Ranger
Mark a targeted enemy with a charge that erupts after a short delay to deal damage to nearby enemies.
Fire an arrow at a targeted location that immediately expands into a ring of lightning that Stuns enemies that come into contact with it.
Harness the intensity of a storm, discharging the energy through your bow with a flurry of lightning-infused arrows at a targeted enemy. Applies a stacking debuff to your target enemy that increases the damage of subsequent hits of Boltstorm.
Draw your bow and fire at a targeted enemy, sending multiple arrows that spiral toward the enemy and converge to deal damage.
Set off an arcing ball of static toward a targeted enemy, dealing damage to enemies and applying Vulnerability.
Leap backward and fire two air-infused arrows at your previous location, propelling you away from harm's way and applying Hinder to enemies struck by the arrows.
Fire an arrow at a targeted enemy, firing additional arrows at other enemies nearby.
Quickly nock an arrow and fire at a targeted enemy, interrupting their cast.
Channel your might into your bow and fire an immense projectile that damages all enemies it passes through.
Cast a volley of arrows that gather current from the atmosphere and then ascend into the sky, raining down lightning-infused projectiles in an area to damage enemies.
Fire an arrow wrapped in cutting wind, dealing damage and Rooting your targeted enemy.
Spin backward to create separation from a targeted enemy, firing an arrow at the end that damages and Hinders enemies around the target.
Unleash a burst of charged energy to snap free of restraint.
Concentrate all of your electrostatic energy to gain Haste and Precision.
Shorten the draw of your bow for a duration, gaining increased damage at the cost of range.
Fire an arrow, forming a concentrated current of wind between yourself and the targeted location that can be traversed by yourself and allies.
Meld into the surrounding atmosphere, dissolving into mist to evade incoming attacks.
Embrace the wind's momentum, gaining Accelerated and Unstoppable for a short period.
Evaporate and evade in any direction, avoiding incoming attacks while you dash.
When reduced below 50% Health, heal yourself each second for the next 5s. This effect can only occur once every 40s.…
Gain Rage for 5s when you Root enemies.…
Gain Celerity for 3s after dodging.…
Heal for 4% of your maximum Health when you dodge.…