General Passive I
2 ptsIncrease maximum Spirit by 50.…
Priest
Aliases: Priest
Release a bounding radiant light toward a targeted ally. This light will bounce to nearby allies, healing each one it bounces to.
Surround a targeted ally with a protective Shield. While they remain shielded by this effect, they have Accelerated.
Cloak your allies in holy energy, granting them a Shield.
Blast radiant light from a target location, dealing damage to enemies in the area. If you hit an enemy, gain Charged and partially refund the cost of this ability.
Pray for a targeted ally, healing them and granting you a stack of Zealous, which increases the cost of this ability per stack. Casting this ability while at max stacks purges all of your stacks and places this ability on cooldown.
Radiate a ring of holy flame from you, healing you, dealing damage to enemies and making them Vulnerable.
Replenish the vitality of a targeted ally with a gift of life, healing them. Heal for more when healing allies other than yourself.
Expel a wave of divine light in front of you, damaging enemies and healing allies. If you hit an enemy, heal yourself as well.
Protect the area around you, binding allies that stay within in sacred unity, redistributing their health values each interval to the average of all players within the area of effect.
Bombard the targeted enemy with holy light, dealing damage and applying Forsaken with each hit.
Leap towards a targeted ally. Upon arrival, grant them and nearby allies a Shield. Gain Resilience during the cast.
Project a holy symbol. After a short delay, the symbol bursts with radiant light, healing allies and damaging enemies within it.
Purify an area with pulsing healing energy, healing allies within it.
Unleash spiritual energy around you, healing allies and reducing cooldown based on how long you charge.
Fill a targeted ally with zealous aggression or fuel your own by casting on an enemy, applying an aura that deals damage to enemies and grants Unstoppable to nearby allies.
Bless a targeted ally, healing them and nearby allies.
Channel the power of the divine, gaining Celerity. As you channel, heal intermittently in an area around you.
Soothe the injuries of allies around you, healing them over time.
Call on a powerful light to descend, damaging and Stunning enemies.
Exonerate yourself of sin, granting you Resilience.
Mark a targeted area for salvation, granting Guardian Angel to allies.
Channel divine power through your body, increasing your healing potential. Upon reactivation or expiration, heal allies around you.
Infuse your allies within a targeted area with divine energy, energizing them and granting them Empower and Haste.
Grant a protective blessing to yourself or a targeted ally, directing a portion of your outgoing healing as additional healing to your bonded target.
Cause a flare of spiritual energy to erupt around a targeted ally, removing Common Debuffs from allies. Heal your allies for each effect removed.
Teleport forward.
Increase maximum Spirit by 50.…
Gain Celerity for 5s when using a movement ability.…
Heal targets under the effects of Guardian Angel for 10% more.…
Cleanse yourself of all Conditions and Impairments, and then heal yourself for 15% of your maximum Health upon dropping …
Heal for 4% of your maximum Health when you dodge.…
Gain 10% increased Critical Rate while above 80% Health.…
Heal yourself for 15% more while you are under 75% maximum Health.…